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<li class="navelem"><a class="el" href="namespace_s_p_h.html">SPH</a></li><li class="navelem"><b>solid_dynamics</b></li><li class="navelem"><a class="el" href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html">TotalForceOnSolidBodyPartForSimBody</a></li>  </ul>
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">SPH::solid_dynamics::TotalForceOnSolidBodyPartForSimBody Class Reference</div>  </div>
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<p>Compute the force acting on the solid body part for applying to simbody forces latter.  
 <a href="class_s_p_h_1_1solid__dynamics_1_1_total_force_on_solid_body_part_for_sim_body.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="solid__dynamics_8h_source.html">solid_dynamics.h</a>&gt;</code></p>

<p>Inherits <a class="el" href="class_s_p_h_1_1_part_dynamics_by_particle_reduce.html">SPH::PartDynamicsByParticleReduce&lt; SimTK::SpatialVec, ReduceSum&lt; SimTK::SpatialVec &gt; &gt;</a>, and <a class="el" href="class_s_p_h_1_1_data_delegate_simple.html">SPH::DataDelegateSimple&lt; BodyType, ParticlesType, MaterialType &gt;</a>.</p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a926d937855b24fec64923e301aa6abf9"><td class="memItemLeft" align="right" valign="top"><a id="a926d937855b24fec64923e301aa6abf9"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>TotalForceOnSolidBodyPartForSimBody</b> (<a class="el" href="class_s_p_h_1_1_solid_body.html">SolidBody</a> *body, <a class="el" href="class_s_p_h_1_1_solid_body_part_for_simbody.html">SolidBodyPartForSimbody</a> *body_part, SimTK::MultibodySystem &amp;MBsystem, SimTK::MobilizedBody &amp;mobod, SimTK::Force::DiscreteForces &amp;force_on_bodies, SimTK::RungeKuttaMersonIntegrator &amp;integ)</td></tr>
<tr class="separator:a926d937855b24fec64923e301aa6abf9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_s_p_h_1_1_part_dynamics_by_particle_reduce.html">SPH::PartDynamicsByParticleReduce&lt; SimTK::SpatialVec, ReduceSum&lt; SimTK::SpatialVec &gt; &gt;</a></td></tr>
<tr class="memitem:ac963e3e3f9047e29a9ede4fd56787c41 inherit pub_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce"><td class="memItemLeft" align="right" valign="top"><a id="ac963e3e3f9047e29a9ede4fd56787c41"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>PartDynamicsByParticleReduce</b> (<a class="el" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *sph_body, <a class="el" href="class_s_p_h_1_1_body_part_by_particle.html">BodyPartByParticle</a> *body_part)</td></tr>
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<tr class="memitem:af38d69678b5fbd5ba507887476c8f88f inherit pub_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce"><td class="memItemLeft" align="right" valign="top"><a id="af38d69678b5fbd5ba507887476c8f88f"></a>
SimTK::SpatialVec&#160;</td><td class="memItemRight" valign="bottom"><b>InitialReference</b> ()</td></tr>
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std::string&#160;</td><td class="memItemRight" valign="bottom"><b>QuantityName</b> ()</td></tr>
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<tr class="memitem:a90125c59f974aaaa643bc211d218b992 inherit pub_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce"><td class="memItemLeft" align="right" valign="top">virtual SimTK::SpatialVec&#160;</td><td class="memItemRight" valign="bottom"><b>exec</b> (Real dt=0.0) override</td></tr>
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virtual SimTK::SpatialVec&#160;</td><td class="memItemRight" valign="bottom"><b>parallel_exec</b> (Real dt=0.0) override</td></tr>
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<tr class="inherit_header pub_methods_class_s_p_h_1_1_particle_dynamics"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_s_p_h_1_1_particle_dynamics')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_s_p_h_1_1_particle_dynamics.html">SPH::ParticleDynamics&lt; SimTK::SpatialVec &gt;</a></td></tr>
<tr class="memitem:a79d1c47689c57d6f956032d4bd75cdc2 inherit pub_methods_class_s_p_h_1_1_particle_dynamics"><td class="memItemLeft" align="right" valign="top"><a id="a79d1c47689c57d6f956032d4bd75cdc2"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ParticleDynamics</b> (<a class="el" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *sph_body)</td></tr>
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<a class="el" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>getSPHBody</b> ()</td></tr>
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<tr class="inherit_header pub_methods_class_s_p_h_1_1_data_delegate_simple"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_s_p_h_1_1_data_delegate_simple')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_s_p_h_1_1_data_delegate_simple.html">SPH::DataDelegateSimple&lt; BodyType, ParticlesType, MaterialType &gt;</a></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>DataDelegateSimple</b> (<a class="el" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr class="memitem:a83fdaec159b3aa2d0e89a5949abb36b9"><td class="memItemLeft" align="right" valign="top"><a id="a83fdaec159b3aa2d0e89a5949abb36b9"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>SetupReduce</b> () override</td></tr>
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virtual SimTK::SpatialVec&#160;</td><td class="memItemRight" valign="bottom"><b>ReduceFunction</b> (<a class="el" href="classsize__t.html">size_t</a> index_i, Real dt=0.0) override</td></tr>
<tr class="separator:a993e6ec2a3db977c34fcba153252b770"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pro_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_class_s_p_h_1_1_part_dynamics_by_particle_reduce')"><img src="closed.png" alt="-"/>&#160;Protected Member Functions inherited from <a class="el" href="class_s_p_h_1_1_part_dynamics_by_particle_reduce.html">SPH::PartDynamicsByParticleReduce&lt; SimTK::SpatialVec, ReduceSum&lt; SimTK::SpatialVec &gt; &gt;</a></td></tr>
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virtual SimTK::SpatialVec&#160;</td><td class="memItemRight" valign="bottom"><b>OutputResult</b> (SimTK::SpatialVec reduced_value)</td></tr>
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<tr class="inherit_header pro_methods_class_s_p_h_1_1_particle_dynamics"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_class_s_p_h_1_1_particle_dynamics')"><img src="closed.png" alt="-"/>&#160;Protected Member Functions inherited from <a class="el" href="class_s_p_h_1_1_particle_dynamics.html">SPH::ParticleDynamics&lt; SimTK::SpatialVec &gt;</a></td></tr>
<tr class="memitem:a6c3ffa11bc0514cd9eb1537b79b4975c inherit pro_methods_class_s_p_h_1_1_particle_dynamics"><td class="memItemLeft" align="right" valign="top"><a id="a6c3ffa11bc0514cd9eb1537b79b4975c"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>setBodyUpdated</b> ()</td></tr>
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<tr class="memitem:ab027ee6fb13881db2bc8277ef56d4b58 inherit pro_methods_class_s_p_h_1_1_particle_dynamics"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_s_p_h_1_1_particle_dynamics.html#ab027ee6fb13881db2bc8277ef56d4b58">setupDynamics</a> (Real dt=0.0)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:ab885c452075f5f6d6770ec09961e6341"><td class="memItemLeft" align="right" valign="top"><a id="ab885c452075f5f6d6770ec09961e6341"></a>
StdLargeVec&lt; Vecd &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>force_from_fluid_</b></td></tr>
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StdLargeVec&lt; Vecd &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>contact_force_</b></td></tr>
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StdLargeVec&lt; Vecd &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>pos_n_</b></td></tr>
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SimTK::MultibodySystem &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>MBsystem_</b></td></tr>
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SimTK::MobilizedBody &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>mobod_</b></td></tr>
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SimTK::Force::DiscreteForces &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>force_on_bodies_</b></td></tr>
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SimTK::RungeKuttaMersonIntegrator &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>integ_</b></td></tr>
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const SimTK::State *&#160;</td><td class="memItemRight" valign="bottom"><b>simbody_state_</b></td></tr>
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Vec3d&#160;</td><td class="memItemRight" valign="bottom"><b>current_mobod_origin_location_</b></td></tr>
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<tr class="inherit_header pro_attribs_class_s_p_h_1_1_part_dynamics_by_particle_reduce"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_s_p_h_1_1_part_dynamics_by_particle_reduce')"><img src="closed.png" alt="-"/>&#160;Protected Attributes inherited from <a class="el" href="class_s_p_h_1_1_part_dynamics_by_particle_reduce.html">SPH::PartDynamicsByParticleReduce&lt; SimTK::SpatialVec, ReduceSum&lt; SimTK::SpatialVec &gt; &gt;</a></td></tr>
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<a class="el" href="struct_s_p_h_1_1_reduce_sum.html">ReduceSum</a>&lt; SimTK::SpatialVec &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>reduce_operation_</b></td></tr>
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<a class="el" href="namespace_s_p_h.html#abae56fd7f25f13487c7943ce4681d0ce">IndexVector</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>body_part_particles_</b></td></tr>
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std::string&#160;</td><td class="memItemRight" valign="bottom"><b>quantity_name_</b></td></tr>
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SimTK::SpatialVec&#160;</td><td class="memItemRight" valign="bottom"><b>initial_reference_</b></td></tr>
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<a class="el" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>sph_body_</b></td></tr>
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<a class="el" href="class_s_p_h_1_1_particle_adaptation.html">ParticleAdaptation</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>particle_adaptation_</b></td></tr>
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<a class="el" href="class_s_p_h_1_1_base_particles.html">BaseParticles</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>base_particles_</b></td></tr>
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BodyType *&#160;</td><td class="memItemRight" valign="bottom"><b>body_</b></td></tr>
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ParticlesType *&#160;</td><td class="memItemRight" valign="bottom"><b>particles_</b></td></tr>
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MaterialType *&#160;</td><td class="memItemRight" valign="bottom"><b>material_</b></td></tr>
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StdLargeVec&lt; <a class="el" href="classsize__t.html">size_t</a> &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>sorted_id_</b></td></tr>
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StdLargeVec&lt; <a class="el" href="classsize__t.html">size_t</a> &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>unsorted_id_</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_static_attribs_class_s_p_h_1_1_global_static_variables"><td colspan="2" onclick="javascript:toggleInherit('pub_static_attribs_class_s_p_h_1_1_global_static_variables')"><img src="closed.png" alt="-"/>&#160;Static Public Attributes inherited from <a class="el" href="class_s_p_h_1_1_global_static_variables.html">SPH::GlobalStaticVariables</a></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Compute the force acting on the solid body part for applying to simbody forces latter. </p>
</div><hr/>The documentation for this class was generated from the following files:<ul>
<li>SPHINXsys/src/shared/particle_dynamics/solid_dynamics/<a class="el" href="solid__dynamics_8h_source.html">solid_dynamics.h</a></li>
<li>SPHINXsys/src/for_2D_build/particle_dynamics/solid_dynamics/<a class="el" href="for__2_d__build_2particle__dynamics_2solid__dynamics_2solid__dynamics__supplementary_8cpp.html">solid_dynamics_supplementary.cpp</a></li>
<li>SPHINXsys/src/shared/particle_dynamics/solid_dynamics/<a class="el" href="solid__dynamics_8cpp.html">solid_dynamics.cpp</a></li>
</ul>
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